
#ifndef _MEMBER_BBillboard_H_
#define _MEMBER_BBillboard_H_

#include <BQuad>
#include <BVector>
#include <BImage>
#include <BBillBoard>

#define billboard_member(billboard)		((member_BBillboard*)((BBillboard*)billboard)->_ptr)

namespace BWE
{
	class member_BBillboard
	{
	public:
		member_BBillboard(BBillboard* billboard);
		~member_BBillboard();

		BBillboard*		boss;
		float			width;
		float			height;
		BQuad			quad;
		BImageHolder	image;
	};
}

#endif